Gote, gote with gote follow-up, gote with sente follow-up, reverse sente, double sente.. And.. tesujis! Level: 10k to 4d
Watch (24 minutes) ReadWe go back to the basics with this common endgame move. There are some pitfalls and a good empty triangle to remember. Level: 10k to 1d
Watch (13 minutes) ReadCount, or learn by heart, how many points some common endgame moves are worth! Level: 10k to 2d
Watch (17 minutes) ReadSharpen your endgame skills and see what is possible when all liberties have been filled! Level: 5k to 4d
Watch (14 minutes) ReadOften it is preferable to give up a few points to keep sente during endgame. Let's see some examples! Level: 8k to 2d
Watch (5 minutes) ReadAn endgame tip, in which the small monkey jump shines instead of the more common ogeima monkey jump. Level: 8k to 2d
Watch (7 minutes) ReadOften a jump to the first line is a good endgame move. In this episode we show why and show a few endgame tesujis which are related to it.
Watch (8 minutes) Read
José looks in his sock: there is a present from Santa!
It's some endgame for the end of the year.
Thanks Santa!
The monkey jump is a common endgame move, how to deal with it?
Watch (14 minutes) ReadThe first pro episode. Kim Sung-rae shows us a surprising twist to a common endgame.
Watch (10 minutes) ReadThe L+2 group is a common group in go. It often appears after a san-san invasion. Let's have a look at some follow-up tactics we can apply to this group. Level: 14k to 1d
Watch (7 minutes) Read