These attachment tesujis sometimes seem to come from another world. Ghosts come at night to tell us about them. Level: 4k to 4d
Watch (10 minutes) Read
This surprising invasion is powerful. When answered correctly it leads to a huge ko. So be sure to have some ko threats in reserve! Level: 5k to 4d
Watch (9 minutes) Read
Shiny hanes often lead to miai situations and sometimes to short ladders or even mega squeezes. Level: 5k to 4d
Watch (18 minutes) Read
About timing, probes, monkeys and wriggling. Level: 5k to 3d
Watch (12 minutes) Read
More tesuji's! This time #10 - #1 of best tesuji's of all time! Level: 8k to 4d
Watch (11 minutes) Read
This week, in lightning speed, #20 to #11 from the list of best tesuji's of all time! Level: 10k to 4d
Watch (6 minutes) Read
Gandalf packed his bags twice in his life to visit the white wizard for a game of go. His last masterpiece is now remembered through the proverb "When one says two, two can not say one, then one is three". Level: 10k to 5d
Watch (5 minutes) Read
When the second line is considered to be the line of defeat, what good can be said about the first line? Here two magical tesujis played on the first line. Level: 4k to 4d
Watch (11 minutes) Read
I'm stranded on a spaceship hideaway.
And something makes me think I'm here to stay.
I'm so happy where I am with these tesujis from outer space.
Level: 8k to 2d
When your groups are in deep trouble, use the power of the double hane, the big eye-making kosumi or perhaps you can call the raccoon-dog from his wintersleep. Level: 5k to 4d
Watch (18 minutes) Read
In which Yamashiro finds multiple brilliant moves, and we continue our testing move exploration. Level: 5k to 3d
Watch (10 minutes) Read
Timing is important when playing peeps and other testing moves. Three examples from professional play illustrate this. Level: 5k to 3d
Watch (9 minutes) Read
Two fine probes undergo thorough examination. Level: 6k to 2d
Watch (17 minutes) Read
Haengma Haengma Haengma, you moving horse, I've been looking for you everywhere! Level: 5k to 4d
Watch (11 minutes) Read
Your intuition is a strong weapon in rapid games. However when you have more time you might be able to find those hard to find haengma's which are counter intuitive. Level: 5k to 4d
Watch (9 minutes) Read
The shoulder hit appears in almost every game. How to follow it up? The bonus files include some discussions about recent professional shoulder hits. Level: 8k to 3d
Watch (15 minutes) Read
"Make a Feint to the East while Attacking in the West". The far attachment is an example of this stratagem. Level: 6k to 3d
Watch (13 minutes) Read
Train your ability to spot the wedge tesuji! Level: 10k to 2d
Watch (18 minutes) Read
In Japanese this jump is called hazama tobi. In Chinese it is referred to as the elephant's jump. Level: 8k to 2d
Watch (12 minutes) Read
Learn how to deal with tricky moves from your opponent. And make sure you don't get tricked! Level: 6k to 4d
Watch (14 minutes) Read