The weakness of the daidaigeima, part 2

Episode #34 - 05 November 2012

We continue our exploration of how to handle the invasion of a daidaigeima shape.

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The weakness of the daidaigeima, part 1

Episode #33 - 29 October 2012 - 5 comments

Invading an extra large knights formation, daidaigeima in Japanese, is a common move. The possibilities and variations are endless.

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Shimari probe

Episode #32 - 22 October 2012 - 5 comments

Playing a probe to see how your opponent answers is a high level technique. Let's see a few variations of this in action.

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Two step pincer

Episode #28 - 24 September 2012 - 4 comments

We coined this very far pincer the "Two step pincer". It is interesting to see how baduk evolves and innovates. Try this far pincer to surprise your opponent!

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Episode #17 - 12 July 2012 - 10 comments

Dosaku (1645-1702) was a go master famous for making his opponent overconcentrated. He also invented the tewari technique. Let's have a look at one of his most famous games.

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Episode #15 - 27 June 2012 - 8 comments En

In previous episodes we have been showing fixed patterns and josekis. However we would like to stress the point that you have to play the moves that make you feel best. We are all amateurs and we play this game for fun, so play the moves you think are most fun and interesting! Level: 30k to 7d

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Daidaigeima (大大ゲイマ)

Episode #10 - 21 May 2012 - 6 comments En Tk

You all know the keima and the ogeima, but have you ever heard of the very large knight's move, the daidaigeima? Level: 6k to 2d

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Sticky moves in the corner

Episode #9 - 14 May 2012 - 1 comment En Tk

A popular korean joseki is explored and we focus on the aji in the corner of one of the variations. Level: 5k to 3d

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Keima on the second line

Episode #6 - 23 April 2012 - 10 comments En Tk

This episode shows a strong keima move which is often overlooked in the fuseki. Try it sometime instead of more common alternatives. Level: 6k to 4d

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Payback time

Episode #5 - 16 April 2012 - 7 comments En Tk

Last week we covered a few variations concerning the "perfect base". In this episode we will revisit this position from another perspective. Level: 10k to 1k

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A perfect base?

Episode #4 - 09 April 2012 - 11 comments En Tk

This episode discusses how to continue play after a very common joseki. A solid position can still be leaned upon, gouged out and attacked! Level: 14k to 1k

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Expect the unexpected

Episode #3 - 01 April 2012 - 1 comment Pt Tk En

In the opening stages of the game you often play josekis you know well. But be careful! When other stones are around, you should expect the unexpected! Level: 5k to 2d

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A Chinese tesuji against moyo

Episode #2 - 26 March 2012 - 7 comments Pt Tk En

In this screencast, we will show an interesting "trick"-move that Kim learned when he was studying go in China. It is suitable for combatting moyo positions like the san-ren-sei. Level: 5k to 6d

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A trick play without drawbacks

Episode #1 - 20 March 2012 - 27 comments Pt Tk En De

In this first episode we show a favourite trick play of ours. There are different kinds of trick plays. Some trick plays have a big penalty when the opponent responds correctly. This trick play however has no drawbacks and can be played without fear. There are also examples of professional go players who have tried this trick move. Level: 8k to 3d

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