(;GM[1]FF[4]CA[UTF-8]AP[CGoban:3]ST[2]
RU[Japanese]SZ[19]KM[0.00]
PW[baduk]PB[movies]
;B[pd]
(;AE[pd]AW[bb][cb][dc][ec][gd][nd][cg][ah][ch][bi][ck][op][qp][dq][eq][hq]AB[bc][cc][jc][oc][dd][od][qd][ce][bf][cf][bg][bh][qj][do][bp][dp][cq]
;W[nf]C[White is running and reducing the right side]
;B[oe]
;W[oi]
;B[oj]
;W[pj]
;B[pk]
;W[pi]
;B[qk]LB[nj:A]C[After black connects the usual move would be to play atari at A.
But there is a better move available.]
(;W[mj]C[Right answer:

Nice haengma!]
(;B[ok]C[If black connects..]
;W[ni]C[White has good shape!])
(;B[ni]C[Black can try hane..]
;W[nj]
;B[ok]
;W[nh]
;B[mi]
;W[li]
;B[mh]C[The ladder is good for black..]
;W[lg]
;B[ng]
;W[mg]
;B[oh]
;W[lh]
;B[nh]
;W[ph]
;B[og]
;W[of]
;B[pg]
;W[pf]
;B[qg]
;W[qf]
;B[rg]
;W[lc]LB[jc:A]TR[ph][oi][pi][pj]C[White can sacrifice the four stones!
Takes influence and attack  A is good enough!]))
(;W[nj]
;B[ok]
;W[ni]LB[mj:B][nj:A]C[This sequence we play normally.
Now you can compare with A and B!
B is much better.]))
(;AW[mb][mc][pc][gd][jd][kd][md][pd][me][oe][qe][kf][lf][mf][of][og][nh][nn][no][np][qp][rp][iq][oq]AB[ob][jc][kc][lc][oc][id][ld][nd][od][ie][le][ne][nf][mg][ng][qg][mh][qj][pl][do][oo][po][qo][ro][eq]LB[gd:3][id:2][ie:4][kf:1]C[Bamboo connection is normal here. But we can think differently.]
(;W[jf]C[This move looks normal.]
;B[if]
;W[jh]
;B[ig]C[The peep is painful and white is too heavy.])
(;W[hc]C[Right answer:

This move makes it difficult for black. ]
(;B[ig]
;W[jf]LB[ic:A][if:B]C[If black one space jumps, now bamboo is perfect!
A or B are miai.])
(;B[ke]
;W[jf]
;B[je]
;W[ji]C[Taking two stones is too slow and still the black group is not alive.])
(;B[hf]
;W[ji]LB[ic:B][jf:A]C[White jumps out first and later chooses A or B.]
;B[]
;W[ic]C[Playing here allows white to connect underneath in case of emergencies]
;B[ke]
;W[jb]C[White is connected])
(;B[jf]C[This is the game.]
;W[kh]LB[ic:B][ke:A]C[Also white has the choice between A or B.])))
(;AW[cc][jd][qj][rj][jk][jl][cm][jm][lm][om][pm][qm][jn][ln][jo][mo][ro][dp][ip][jp][kp][mp][eq][hq][lq][mq][hr][mr]AB[pj][kk][kl][ml][nl][pl][km][kn][mn][nn][fo][ho][ko][no][po][hp][qp][fq][iq][jq][kq][nq][pq][fr][ir][kr][lr]LB[jk:2][kk:1]C[How can black use his thickness?]
;W[]
(;B[jj]C[Hane is the first intuition]
;W[ij]
;B[ii]
;W[hj]
;B[ji]
;W[hi]LB[jd:A]TR[ii][ji][jj][pj][kk][kl][ml][nl][pl]C[Black can not use the thickness at all. Because white stone at A is already there.
The white group is not weak anymore.
])
(;B[ii]C[Right answer:

This is an unusual move. But in this case it is wonderful!
And also an elephant jump!]
(;W[jj]
;B[hd]
;W[nc]
;B[em]SQ[jl][jm][jn]C[This is the game. 
Black can get profit through attack!

The marked group is still weak])
(;W[nc]C[This is overplay.]
;B[hk]
;W[ji]
;B[jh]C[It is hard to break out for white])))
(;AE[pd]AW[hc][dd][nn][on][po][dp][mp][pp][rp][qq]AB[fc][oc][qd][pl][mo][no][oo][nq][oq][pq]C[The Joseki is very popular. After the Joseki how can black play here?]
(;B[hq]C[A popular joseki has been played in the lower right. And black finishes by jumping here.]
;W[ph]C[The right side is big, black would like to extend from his shimari. So white pincers!]
;B[mn]C[Black turns to build the lower side and the centre.]
(;W[ol]C[A good jump. Now the question is: Where should black play on the right side? HAENGMA!]
(;B[ok]C[Our first intuition is not bad. However black has a better move available]
;W[nl]
;B[pj]
;W[qe]
;B[pe]
;W[pf]C[Playable for both.])
(;B[oi]C[Right answer:

Nice move!]
(;W[pi]
;B[ok]
;W[nl]
;B[pj]C[Black has good shape and rhythm.])
(;W[pk]
;B[pi]C[The exchange is too good for B.])
(;W[qe]
;B[pd]
;W[pe]
;B[pi]C[For both this is the best way.]
;W[qh])))
(;W[nl]C[Remember this one? Do not play here!]
;B[pn]C[The shape is flawed. Black can cut!]
;W[pm]
;B[om]
;W[qn]
;B[nm]))
(;B[iq]C[Jumping one space closer is more safe and also more usual.])))
